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 Nefertari Menma WIP

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PostSubject: Nefertari Menma WIP   Thu Dec 19, 2013 10:37 am

Name: Nefetari Menma, though he somewhat preferred to be simply called 'Menma'.

Age: 17

Bounty: 30,000,000

Species: Human

Occupation: Captain; Prince of Alabasta (on hold).

Allegiance: Pirate; Alabasta

Home Village/Ocean: Grandline; Sandy Island (Alabasta)

Appearance: Could describe or give a picture, or both

Spoiler:
 


Personality: Menma, is a pirate with a personal vendetta against the World Government and Marine. Nearly traumatized by the death of his father, Menma has sworn to rid Alabasta and the World from the Marine elements that took his parent from him. He is very vigilant and observant, which often makes it difficult for him to trust other people. Despite being a prince, Menma never demands any special attention, nor does he put himself first above others. He often thinks of others before himself, risking his life to help anyone who needs him. He puts the needs of others far above his own needs and wants and is hesitant to rely on others or ask for help with his problems.

He is also utterly fearless when he needs to be, going up against powerful enemies to help his friends despite clearly being outmatched. His selflessness and sense of responsibility are what pushes him to carry his country's burden from a young age. He is slow to anger and quick to forgive but he is fiercely loyal to his friends, his family, and his country and is willing to stand up to unimaginable odds to protect them, even challenging the World Government's Greatest Military Powers, namely the Three Admirals and fleets of Marine battleship to clear his father’s name and restore peace to his country.

He can also be extremely intimidating, easily frightening his opponents with just his glare. It has been stated that he has an immense killing intent evident from the fact where he almost drew his sword on a Vice Admiral at the age of twelve. Furthermore, it has also been stated that Menma is a born killer capable of showing no mercy and absolute brutality during combat; it has been mentioned by his father before. Despite this, Menma has a kind heart, shown as he was willing to risk death for the sake of some civilians he did not know in an island on Calm Belt. When fighting weaker or innocent people, he does try to hold back when fighting in order not to injure them. He can also be somewhat irresponsible of destruction he can cause, and is usually seen quite naive and an airhead.

He has a strong sense of leadership and reasoning. While technically not a samurai, Menma maintains Bushido to a certain degree, and he is an honorable person to boot. Menma can also be monstrously vigorous when he is determined to achieve a goal or defeat an enemy. The risks that he will often take to pursue his dream of becoming the Pirate King often leave others wondering if he is crazy. As far as Menma is concerned though, only he has the right to call himself  "crazy."  However, he is able to accept defeat when he perceives it to be inevitable.

Menma lives for the thrill of combat; his father commented on his "insane killing intent", acknowledging that his son was a "real beast", indeed he excelled in fighting since he was of a tender age, acknowledged to be a true warrior of Alabasta. Indeed, when an average human has the intention of fighting Menma, his glare alone is usually enough to make them back off, anyone would after witnessing such intense willpower and spirit. He also appears to have an intense love of combat, wanting to test his skills out on anyone he finds. He especially enjoys strong opponents.

Ship: N/A

Ship Flag: describe

Devil Fruit: Limited to only three devil fruit users per person
Type: (only if you have a devil fruit)
Effect: (only if you have a devil fruit)

Special Abilities:


    Accelerated Speed: People who have seen Menma in combat had evaluated his combat style as 'Aggressive,  brutish and fast'. He can evade bullets with ease. Menma has extraordinary raw speed of movement in that he can travel at nearly imperceptible speeds, on numerous occasions, Menma has shown being able to evade (or block) high-speed attacks and projectiles that move so fast that it would normally be impossible for an average human to even notice them, much less evade them, he can do it as if by pure bodily instincts. He is quick enough to keep up with Soru users. Menma can even move underwater at the same speed as a fishman. But he cannot keep moving with such speed for a long time, he is still human after all and can tire out given prolonged active movement.

    Hand-to-hand: When not armed with his saber and pistols, Menma has shown to be skilled in hand to hand combat. He has been known to almost instantly knock out much larger creatures with unarmed strikes. Also he has been able to defeat opponents with massive punches and kicks. It is more like his specialty, and befitting of his brutish combat nature; and his punching power can be vouched for. Though his punch will only reach such levels when he has been warming up for at least ten minutes. And the more he preserves and warms up, the stronger his punches gets.

    Superhuman strength: It is a trait that his father boasts, and has always been in his family. Menma like his predecessor has monstrous physical strength, which is, in fact, greater than that of most giants. At a very young age he ripped an entire building of its foundation, and is able to lift and toss said building across a great distance, other feats include: He could easily lift a Buster Call ship up out of the water to slam it back down and destroy it, pushing apart large buildings. And has also been shown to pack powerful punches. He managed to defeat every Marine troops from the headquarters he fought five years ago with minimal effort and sunk two Marine Battleship all without getting so much as a scratch on him. It should be noted there were no Marine officers aboard, but such feat in itself was quite impressive. It is the fundamental ability of his, and the one that is most favored by him. After all his way of combat all revolves around the involvement of his pure brute strength.


Learned Techniques (Keep it 1-25):

Weapons/Items: take what you want from the approved weapons list but custom weapons must be registered and approved

Character Flaws: (Put down things such as the character's weaknesses, fears, berserk buttons, and overall personality flaws. At least two are necessary.)

Goals: Must have a goal, this can be something simple like "survive" or a bigger goal like "pirate king"
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