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 (Anti Pirate Slot) Captain Tensho

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"Fire Kid" Blake

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Join date : 2012-05-06
Age : 17

PostSubject: (Anti Pirate Slot) Captain Tensho    Wed Mar 13, 2013 9:44 pm

Name: Captain "Scissor Rope" Tensho

Age:23

Bounty: N/A

Species: Human

Occupation: Former Marine Geneticist, Current Marine Captain

Allegiance: Marine

Home Village/Ocean: Komamaura Village (Reverse Mountain)

Appearance: Tensho has golden hair that goes down to just above his eyes. Tensho has a grimacing look on his face showing his utmost seriousness at times. Tensho wears a white robe paved with gold running up and down the robe and at the cuffs. Tensho wears baggy clear white pants tucked into his black metal boots paved with gold at the heel making his kicks more powerful. At his belt Tensho keep a 5 ft long katana that he uses things such as the hilt and the sheath itself to defend and counterattack close range attacks. Tensho wears a black furry scarf going down to his midsection. Tensho has a muscular body with thick muscular thighs and muscular biceps. Tensho has a metallic crest on his forearms that he uses for defensive purposes as if it were a shield. Tensho also keeps with him a necklace on a wire around his neck that has a stone carved with reverse mountain which he dreams of returning to, to show his parents how he has been doing.

History: Komamura village was a society devoting there lifes as refugees to live in Reverse Mountain itself. By making an aqueduct using the water of the mountain then was put into jars enough for a month and the place was sealed and for food they fished and they stole from wreckage of pirate ships. Tensho originally named Kelvin was apart of this society and despised it with a passion and he was always cranky because the sound of reverse mountain shooting up water, the sound of splintering wood, and pirates screams kept him awake through the night. Tensho was always the adventurous type always wanting to see what was beyond the world he knew what were people so valiantly and wastefully risking there lifes for what was on the other side of the mountain. So one day Tensho sat there staring at the qualities of the geyser and writing all the things he thought he would need and collected them from the wreckage of thousands of ships built himself a secure box like chamber and some supplies that could last him till he predicted he would return. (1-2 months). Tensho had been battered and torn apart by storms the first week and a half his chamber was missing the top part of it. Tensho was then hit by an unexpected tsunami wiping him onto a island and on the shore lived an old marine genetic scientist who worked in a bunker and sent his works to Marineford. The old man decided to adopt the boy about 12 years about genetic mutations and showed him how to use a blade. The old Geneticist never unsheathed his blade just used the hilt to defeat and break the wooden blades he gave to Tensho as practice. After 4 years the old man deemed Tensho worthy and gave him the blade and told him he was "Dying from a disease even the God of Pirates should fear" and died.

Wanting his master's memory to live on Tensho decided to continue his master's duties and became a genetic scientist for the marines and continued his masters works. But after keeping 2 weapons that were successfully mutated from the marines, and not destroying 2 failures(one a bull on two legs with a horses head, a shark with lungs, a bear with an elephant trunk, a rhino with 2 jagged long horns replacing ears) Tensho decided to escape taking the most valuable things along. To escape Tensho made 1 last creation a horse with gills that with some sailfish dna was able to travel in water 60 mi/h. For the next 2 years Tensho lived on a remote island with a bunch of fruit and training to redeem his masters name but instead go into combat. It was during this time Tensho found the Taitropu Taitropu no mi and eat it allowing him to manipulate his mutant creations that casually walked along with him. Tensho decided to erase his old identity and since the marines didn't have intel on the mutant creations all Tensho needed was 1 more year (as only 1 more year) to train the shark, rhino, and horse for battle. After the year, Tensho was taken into a marine squad soon after joining led by Commodore Washu. Everyone admired Washu because he was kind and powerful and wouldn't let anyone come near him, Tensho especially admired Washu because after 1 1/2 years of being in the squad Washu made a request for Tensho's promotion to Ensign and it was approved, after this Tensho become Washu's direct subordinate. Tensho was the first to notice Washu's change it seemed he became more secluded and more hateful and merciless. Tensho after a few months got an offer from Washu to leave the marines and destroy and conquer the seas as pirates, Tensho declined and Washu disappeared the next morning. After 3 years Tensho had made it to rank of Captain and learned 3 rokushiki moves: Soru, Geppo, and Shigan. Tensho was succesfully leading Washu's squad until he heard of a big scandal going on with the Washu Pirates. Knowing that he couldn't let his crew know because there emotions would get in the way Tensho went on his own to fight the crew. Tensho was at a 20-1 disadvantage but still found a way to triumph with his mutant creations defeating the crew and going to find Washu. Washu surrendered and wanted Tensho to be the one to kill him, although he hesitated Tensho for the first time drew his blade to strike an enemy down and killed Washu sending his body to marine headquarters and quitting the squad.

Personality: Tensho is a caring and kind man. He wanted to be like Washu was when he lead the squad so Tensho decided to be like him so the squad wouldn't miss Washu. Tensho also cares a great deal about honor not wanting those he admires honor to be treated as dirt will stand up to even his commanding officers to defend them. Tensho loves not only being caring but fun with his fellow marines, always using his fruit to cut down the legs of the marines he has a bond with. Tensho believes in his marines and if they show the right amount of determination in what they are saying he will put his faith in them. Tensho is a man who even cares for his enemies and with each enemy he defeats he feels regret thinking that if they hadn't walked down there path they could have possibly been a friend or a sparing partner. Tensho is a negotiator more then someone who will do anything it takes to capture pirates. He feels his job is to rather protect people from the onslaught of pirates not just capture and defeat pirates.

Ship: N/A

Ship Flag: N/a

Devil Fruit: Taitropu Taitropu no mi
Type: paramecia
Effect: Allows the user to generate thin ropes that have the ability to manipulate npcs, cut and whip npcs and pcs alike.

Special Abilities: Rokushiki

Learned Techniques (Keep it 1-25): Doesn't name them

Weapons/Items: Mutant Creations, Standard sword

Character Flaws: He is too forgiving

Goals: Show his parents he is ok


Last edited by "Fire Kid" Blake on Sat Mar 23, 2013 11:28 pm; edited 3 times in total
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"Fire Kid" Blake

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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sun Mar 17, 2013 6:10 pm

done.
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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sun Mar 17, 2013 6:30 pm

More effort on appearance and personality
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"Fire Kid" Blake

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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sun Mar 17, 2013 7:32 pm

edited
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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sat Mar 23, 2013 2:52 pm

soru sword style is ridiculous; soru is running, you can't use running on your hand to work faster. Rewrite.
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"Fire Kid" Blake

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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sat Mar 23, 2013 11:31 pm

edited
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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sun Mar 24, 2013 1:49 am

approved
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"Fire Kid" Blake

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PostSubject: Re: (Anti Pirate Slot) Captain Tensho    Sat May 17, 2014 5:39 pm

scrapping character.
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