Admiral Roy Aldon (NPC)

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Admiral Roy Aldon (NPC)

Post by Layman Iconoclast on Fri Jul 04, 2008 2:33 pm

This character is an NPC, it is only here for future reference.
Name: Admiral Roy Aldon

Age: 24

Bounty: none, he’s in the navy

Species: Human

Occupation: admiral

Allegiance: Navy/Marine (Admiral Roy Aldon’s navel brigade)

Home Village/Ocean: an island town near the grand line in the south blue

Appearance: tall, muscular, white captains coat with the navy symbol on the back, standard navy uniform complete with hat, tan, short dark brown hair and goatee

History: Roy lived in an extraordinarily average town until he was five and prates started to frequently loot his home for supplies just before heading to the grand line, for six months all he could do was watch helplessly from his window, one day the navy showed up and began to arrest the pirates, within a week there troubles were over. So grateful were the people of there town that they allowed the navy to uses the unpopulated side of there island as a military base, it way there at the age of 12 that Roy joined the navy, he worked diligently at it for many years until he rose to the rank of Admiral. One day while on an assignment he was paid a ridiculously rude insult by a young, starved looking boy, who he then chased into town where the boy stole a devil fruit in a shop on the wealthy side of town, this made him immune to guns and swords, the boy then ran off to the docks and successfully stole Roy’s ship the S.S. justice. Apparently none of the men were guarding the ship, instead they were all at a local bar, Roy nearly escaped a court-martial and had to pay for a new ship himself, from that day forth Roy trained in the art of the rokushiki in hopes of caching up with that boy and reclaiming his old ship

Personality: serious, driven, hot tempered, unforgiving to pirates and other law breakers

Ship: The S.S. justice II

Ship Flag: Navy Flag

Devil Fruit: none

Special Abilities: a Rokushiki “six power user“, a kendo master

Learned Techniques (Keep it 1-25):
Soru (dash at very high speeds in a strait line)
Geppou (jump on/push off of air)
Kami-e (becomes paper thin and distorted to avoid attacks)
Tetki (body can become tough as steel to block, can’t move when in use)
Ranykaku (kicks out a crescent shaped beam of explosive energy)
Shigan (pokes with the force of a bullet)
36 pound cannon (like Ranykaku but off of a sword)
The “Asura” technique (makes it look like he has six arms and three swords for all intestine purposes that’s true)

Weapons/Items: katana, shotgun

Goals: track down the pirates who stole the original S.S. justice


Last edited by Admin-sama on Mon Jul 21, 2008 6:02 pm; edited 1 time in total

Layman Iconoclast
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Re: Admiral Roy Aldon (NPC)

Post by Captain Corkscrew on Fri Jul 04, 2008 2:37 pm

A good Navy admiral
APPROVED

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Re: Admiral Roy Aldon (NPC)

Post by Hawk on Fri Jul 04, 2008 2:40 pm

that really interesting
its nice to see his side of the story

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